Objective
Install four rehearsed corner routines with defined roles, run timing and call signs, plus rest defence against counter-attacks.
Setup
Area
One penalty area and the adjacent corner arcs
Players
10 or more — attacking unit plus six live defenders and a goalkeeper
Equipment
A bag of balls at each corner arc, Bibs to separate the defensive unit, Flat markers for start spots during the walk-through
Duration
20–25 minutes as a weekly set-piece block
How it works
- 1
Routine 1 — Near-post flick-on
An inswinger is driven flat to the near-post zone about 5m from goal. The flick runner attacks that spot from a deep start, glancing the ball on for two teammates splitting from the far post — one to the six-yard line, one holding at the back stick.
- 2
Routine 2 — The train against zonal
Four attackers form a single-file line at the penalty spot, breaking on the taker's raised arm in a stagger — near post, centre of the six-yard box, far-post loop, one pulling up for the second ball — dragging zonal defenders into each other.
- 3
Routine 3 — Short-corner third man
Two attackers stand over the ball, a third waits 10m down the touchline. The short pass drags out the nearest defender; the return finds the taker repositioned 5m deeper, and from the new angle a flatter cross arrives for the back-post runner.
- 4
Routine 4 — Edge-of-box cutback
Six attackers crowd the six-yard line to drag every marker deep, then the corner is rolled low to the top of the arc for a midfielder arriving late from a disguised start to strike first time.
- 5
Rehearse live and attach call signs
Walk each routine unopposed twice, then run it against a live defensive unit. Attach a call sign to each and finish with a mixed series where only the taker's shout decides the play.
Coaching points
Delivery beats choreography: give your most reliable dead-ball striker the majority of repetitions, because no routine survives an inconsistent cross.
Time runs to arrive with the ball — attackers waiting in the target zone are marked; attackers arriving late and fast are not.
Set screens early and static: take a legal position before the defender moves, and let him run into you rather than stepping into him.
Keep two players outside the box on every routine as rest defence — conceding a breakaway from your own corner is the set-piece sin that costs seasons.
Variations
Against a zonal defence
Lead with the train and the near-post flick: zonal systems defend space, so staggered runs overloading one seam and flicks moving the ball across zones attack their blind spots.
Against man-marking
Lean on screens and the short corner: man-markers follow their runner, which makes them vulnerable to blocks, switched routes, and the pulled defender every short corner creates.
Build it in Coach Board
Save each routine as its own named board in Coach Board — "Red", "Blue", "7", whatever your call signs are — with the delivery arc and every runner's path animated on the real penalty-area geometry. Share the canvas link on Friday night so each player can revise his own assignment before matchday.
Open Coach Board